Workflow: The NDOC “Tree Tunnel” Image

This image I made of a very popular location here in Marin County, California, generated a lot of online feedback. Because I used such a variety of post-processing tools and techniques, I thought it would be an interesting exercise to explain the workflow here. This presentation is an experiment and I look forward to hearing what you think of this format, particularly compared to screencasts and videos.

The slideshow below contains an image for each step in my process. If you hover over it you can pause it or move it forward or back. Below the slideshow is a scrolling area with the corresponding explanations. Click on any image to see it 2x larger. It should work on your mobile devices, too.

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  1. Original. This is the original image, converted without adjustment from a RAW file. Fujifilm X-E1, ISO 400, XF 18-55mm f/2.8-4 R LM OIS, 1/640 second, 55mm, f/5.6.
  2. ACR Basics. My preliminary work in Lightroom or Adobe Camera Raw is just to correct for lens distortion and to map the medium dynamic range RAW file down to the low dynamic range 16-bit image that is used in Photoshop. Here I reduce contrast and recover as much shadow and highlight detail as I can coax out of the RAW file. My goal is to end up with a low-contrast flat image.
  3. Endpoints. The previous step typically yields weak blacks and highlights. Now in Photoshop, I start by spreading the luminosity of the image across the entire dynamic range using a curves adjustment layer to set blacks about RGB=2 and whites at RGB=253. I skipped white-balance correction for this image because I knew I was going to B&W, but this is the point at which I would do that for a color image.
  4. B&W Conversion. I created a SmartObject copy and used Nik’s Silver Efex Pro 2 for the conversion to monochrome. With a more colorful original I typically start by adjusting the color sliders to control each color’s contribution to the b&w version, but in this case I made no global adjustments (color, contrast, brightness, structure, etc.) at all. Instead, I used about a dozen control points in the dark areas of the treetops to bring out some detail there. I also reduced brightness and increased the contrast of the building at the end of the road. I could have done these later, back in Photoshop (I did, in fact), but it seemed like a good time to deal with these issues.
  5. Levels. I’ll often drop in a levels adjustment layer to keep the white/black endpoints under control. Here I also increased the overall contrast after the b&w conversion.
  6. Dodge/Burn Roadway. I didn’t like the lightness of the road. I thought it attracted too much attention to itself rather than supporting the overall composition of the image. (You can switch back and forth between 5 and 6 to make up your own mind.) I also thought the splotchiness from shadows on the asphalt were distracting because they broke up the continuous flow of the roadway’s leading lines. This was a complex step using two curves adjustment layers and luminosity painting, a technique I learned from Tony Kuyper. One curves adjustment layer darkens (burns) the roadway and the leaves near the trees. The second curves layer lightens (dodges) a strip between those areas. The overall effect is to darken and even-out the roadway while increasing the contrast and strength of the lines leading to the building at the end of the road. Once I was done, I decided it was too strong, so I backed off the opacity of the two grouped layers to 78%. The advantage of using luminosity painting or a luminosity mask when dodging and burning is that you can retain and even increase contrast/detail in those areas.
  7. Mid-tone Contrast. So much of this image is in the mid-tones, so I brought out a bit more using a curves adjustment layer with a Basic Midtones luminosity mask.
  8. Dodge/Burn Trees. The light here was beautiful but unusual. Because of overcast skies and the dark canopy of trees, the trunks are actually getting side light from both sides. I wanted to increase the tunnel effect, so I didn’t want too much light on the insides of the tree trunks, particularly in the foreground. That one tree in the left foreground almost looked like it was hit with a strobe. (Compare to step 7.) As with the roadway (in step 6) I used two curves adjustment layers and painted with brushes loaded with luminosity mask selections. This is another good stage to compare, back and forth, with the previous one. It may look like I’m removing contrast and focus from the left and right sides of the frame, which is true. But I’m doing so to focus the viewer’s attention on the center.
  9. The Building. Although it’s not realistic — an overcast sky is almost always the brightest part of an image — I wanted the building at the end of the tunnel to be slightly brighter than the sky. Here I used a curves adjustment layer with an edited luminosity mask to brighten and increase the contrast of the building. After tweaking, I reduced the opacity of this layer to 39%.
  10. The Sky. To complete the effect above, I used another luminosity mask and a curves adjustment layer to darken the sky to just below the level of the building. I ended up weakening this effect too, backing off the opacity to 62%.
  11. Vignette. I wanted to darken selected areas, particularly around the periphery, so I painted with a very weak black brush into a new layer in Soft Light blend mode. Opacity 41%. I didn’t use a luminosity mask here because I didn’t want to maintain or enhance the contrast or detail.
  12. Touch-Ups. I should have done this much earlier in the process, but there were a few bright objects in the close foreground and on the roadway that were driving me crazy. I used a new layer and a combination of the Clone Stamp and Healing Brush tools to get rid of them. It’s hard to see unless you toggle between images 11 and 12 and look closely, primarily at the lower-left corner. I always use these tools in a separate layer because they’re then non-destructive and I can use the Eraser tool on them.
  13. PPW Sharpening. I frequently use the Sharpen 2013 action from Dan Margulis’ Picture Postcard Workflow, version 3.3. In fact, many of the steps in this workflow I learned from Dan. I ran the sharpening action on a copy of the image, flattened that image, then copied it back to a new layer in the original image. Rather then adjust the sharpening in that second (temporary) image, I often just keep the defaults and copy it back at full/normal strength. I then reduce the effect selectively with a layer mask or (in this case) globally by reducing the opacity of this layer to 45% to avoid over sharpening. The advantage of doing it this way is that since I don’t make any changes to the output of Dan’s action, I can re-create it at any time.
  14. Levels (2nd). After so many adjustments, the white & black points are often off, so I use another levels adjustment layer and the Auto button to bring things back into line.
  15. Warm Black. I decided the image was too cool, so I used an action I developed that warms the shadows (a gradient with black as r=9, g=4, b=0). I backed it off to an opacity of 75%.
  16. Original Color. After warming the image, I decided I wanted to see just a hint of the original color: the green in the treetops and some additional warmth in the leaves along the roadside. I added a new layer with a copy of the original image at 20% opacity in the Color blend mode. The effect is very subtle.
  17. Darken. After that warming and color, the image was too light for the effect I was looking for, so I used an unmasked curves adjustment layer to darken the image overall without affecting the endpoints.
  18. Global ACR Tweaks. At the very end, I wanted to add a bit of local contrast and crunchiness, so I created a merged copy, converted it to a SmartObject, then ran Adobe Camera Raw as a filter with the following global adjustments: Exposure=+0.15, Contrast=+6, Highlights=-31, Shadows=+71, Whites=+17, Blacks=+1, Clarity=+20 and Vibrance=+29 (for color). This last step really brought the image to life with a bit of that Halloween feeling I was going for.

Lab Color and My Workflow du Jour

I’ve lately been talking about photo post-processing workflows on various podcasts, Google+ hangouts, classes and workshops, which has generated a lot of questions and requests for more info. It’s my workflow du jour because I’ve never had a single workflow that’s lasted for more than a few weeks. By the time you read this, it will already be out of date. For that matter, I don’t really have a formal workflow since every image is different. But I’ve developed a default sequence as the starting point for most of the images I shoot. At least for this week.

I spent some time debating whether I would publish this blog post or not. I’m actually a bit nervous about telling everyone about some parts of the workflow — not because I want to keep them secret, but because I fear you will go directly to the shortcuts I recommend without taking the time to understand the concepts behind them. You can get pretty good results without studying the underlying theories, but you’ll be shortchanging yourself. Obviously, I’ve decided to go ahead with this post in the hope the tools not only simplify your post processing but also encourage you to dig deeper into how they work and how they can be further manipulated.

I should also point out that there’s nothing of my own creation in this workflow. Everything I’m using I’ve learned from others who know a lot more about post processing than I do. Towards the end of this article I’ve linked to the original work of my personal workflow gurus so you can learn directly from the sources.

What Are the Prerequisites?

Although much of my workflow uses automated Photoshop actions, some of the steps must be done manually. This is not for Photoshop newbies. Before utilizing any of the tips and tools in this article, you should first learn the following aspects of Photoshop:

  • selections
  • layers and layer masks
  • channels
  • curves
  • the Image->Apply Image… menu feature

What Are the Shortcuts?

My workflow du jour uses two Photoshop plugins. The first is Dan Margulis’ free Picture Postcard Workflow Panel shown below on the left. (The name is cute but misleading. It’s not just for a picture-postcard look.) The panel automates many of the steps in Dan’s Picture Postcard Workflow, which if done by hand not only make for a complex process but can’t be performed by mere mortals without pages of notes. You can really get yourself into trouble with this tool, but you can also achieve amazing results in no time at all once you get the hang of it.

The second Photoshop plugin, shown on the right, is the Channels Power Tool (€20). This is a tremendous timesaver for identifying and swapping channels and applying them as layers and masks such as in Lee Varis’ 10-Channel Workflow.

What About Lab Color?

Much of my current workflow is based on the Lab colorspace, which I’ve been using on and off for about 2.5 years. I first wrote about Lab color in 2010, specifically in conjunction with HDR. I stopped using Lab color for a while because I didn’t fully understand it. Although I’m still learning and experimenting, I now believe I’ve achieved a deeper comprehension of the true potential of working in this colorspace.

You’re probably familiar with the RGB colorspaces in which there are three channels: red, green and blue. Your digital camera records images in RGB and your browser displays images using RGB. When an image is printed using offset press inks, it’s converted to the CMYK colorspace with cyan, magenta, yellow and black channels.

Consider how you change the brightness or luminosity of an image in RGB or CMYK. In RGB you increase the levels of all three channels. 100% red, green and blue gives you white. 0% results in black. In CMYK, you reduce the amount of ink in all channels in order to get to white, the color of the underlying paper. But the problem with both RGB and CMYK is that there’s no way to change the luminosity of an image without also changing the hue and/or saturation of the colors.

When is Lab Better Than RGB or CMYK?

Lab is just another colorspace like RGB and CMYK, but it separates luminosity from color. There are three channels: The “L” channel controls luminosity but has nothing to do with color. Conversely, the “a” and “b” channels control only color and don’t affect brightness. The range or gamut of the Lab colorspace is huge. Not only can it represent every color of RGB and CMYK, it can also represent colors that are beyond reality. (Try to imagine a yellow that is simultaneously very saturated and as dark as pure black.) Lab is also an extremely accurate and standardized colorspace. Whereas we all need to calibrate our RGB monitors and adjust for our printers, papers and inks, the colors in Lab are precise. For example, when an automobile body shop wants to exactly match the color of your car’s paint, it uses the Lab color specified by the car’s manufacturer.

Unlike RGB and CMYK, the Lab colorspace is designed to approximate human vision, which has a powerful ability to segregate colors. For instance, we can perceive variations in green leaves where there may be very little luminosity difference. The channel structure of Lab allows us to manage both luminosity contrast, with which we’re all familiar, and (separately!) color contrast. The latter concept may be new to you. In RGB we have little opportunity to adjust the contrast of various colors, but in Lab color mode we can do just that. Photographs can often be improved by increasing the color contrast in order to enhance those differences.

Lab’s a and b channels specify opposing-color axes that you can visualize as a color wheel. The a channel specifies the green/magenta axis while the b channel represents the blue/yellow axis. (The image below is a bit misleading because it doesn’t show the variations from the center to the edges. Unlike RGB and CMYK, these are variations of pure saturation, not combined with luminosity.)

[CC-BY-SA-3.0] via Wikimedia Commons
When you add a curves adjustment layer in Lab color you can do things you’d never be able to accomplish in RGB. For example, you can warm up the saturated blue portions of your image without affecting the other less-intense blue areas, and do so without ever creating a layer mask. You can increase the contrast in the greens without shifting the overall cast of the image. It takes a while, but once you get the hang of it, working in the Lab colorspace is extraordinarily powerful.

Why Should I Use Lab Color in My Workflow?

Let’s start with an example. Below are three versions of a single image.

The above image is pretty much straight out of the camera. Note a few problems:

  • There’s a blue cast in the shadows.
  • There’s relatively little contrast either in luminosity or color.
  • The lack of contrast makes the image look flat and lacking in depth and detail.

The second version above is typical of what you can achieve with basic Photoshop skills. The color and contrast are somewhat better, but there’s still a blue cast to the shadows.

The final image above is the result of spending no more than five minutes tweaking in the Lab color space. I was able to remove the blue cast from the shadows as well as increase both the luminance and color contrasts.

Did I correct this image using only plugins and clicking on buttons? No. In this case I had to resort to creating curves in Lab color mode and to changing the opacity of various layers. Although I made all the changes to this image in less than five minutes, I did rely on some of these more fundamental and manual operations. I mention this as an example of why the shortcuts alone are often insufficient and why you need to learn the underlying concepts.

So What’s Your Workflow du Jour?

As of today, here are the steps I follow for many of my images, particularly landscapes, cityscapes and abstracts. Product shots (in which colors need to be accurate), portraits or other photographs that feature faces require a rather different approach and aren’t addressed here.

  • I process the RAW file in Lightroom.
    • Camera Calibration (I’ve created dual-illuminant profiles for each of my cameras.)
    • Lens Correction
    • Default Sharpening (minimal; just the equivalent of what the in-camera JPEG processor might do)
    • Noise Reduction
    • Chromatic Aberration removal
    • White Balance (overall correction)
    • HDR Merge: If it’s a multi-exposure HDR image, this is the point at which I use Photoshop’s Merge to HDR Pro and bring a 32-bit merged HDR image back into Lightroom. I make no adjustments while in Photoshop at this stage. [video]
    • Tonality: The goal here (still in Lightroom) is just to squeeze everything into a narrow dynamic range. RAW files and 32-bit HDR images typically have too wide a dynamic range and will need to be tonally compressed or tonemapped down to 16-bit RGB. I adjust the exposure, contrast, highlights, shadows, whites and blacks to create a low-contrast image in which everything (including highlights and shadows) is away from the edges of the histogram. My objective is a technical one, not to make the image look good yet.
    • Stop There: I do not use clarity, vibrance, saturation or anything else in Lightroom if I’m going to use the rest of this workflow.
  • In Photoshop, I start with a 16-bit RGB image from the above steps.
    • I perform any retouching other than color corrections.
    • Save this version as a .psd file with all layers in case I need to revert to this stage.
  • Dan Margulis’ Picture Postcard Workflow (PPW)
    • Using the Photoshop PPW Panel, I start at the top and work my way down, typically (but not always) using the actions listed below. For each action, I experiment with the visibility and opacity of the layers until I get the look I want. Occasionally I add a layer mask if the effects need to be localized. This is where it’s really helpful to understand what the PPW actions are doing behind the curtain.
    • Bigger Hammer for tonal contrast.
    • Switch from RGB to Lab color mode.
    • Color Boost and/or the Modern Man from Mars for color enhancement and contrast.
    • 2012 Sharpen
  • Lee Varis’ 10-Channel Workflow
    • If I can’t get the results I want using Dan’s PPW, I return to the pre-PPW saved .psd. I haven’t spent a lot of time in PPW so far, so I don’t worry about throwing away my work.
    • I use the Generate Preview button on the Channels Power Tool panel to look at all ten channels available from the RGB, CMYK and Lab colorspaces.
    • I use one or more of the channels to replace others or as luminance mask to bring out detail or color.
    • Once I’ve done the best I can using individual channels, I take the image through Dan’s PPW.
  • Final Touch-Ups
    • After all of the above (particularly sharpening) all my sensor’s dust spots magically appear, so I often make another cleanup pass at the end.

Where Can I Learn How to Do This?

You can download Dan’s PPW Panel and start using it immediately, but as I wrote at the beginning of this article, you’ll be far more effective if you invest the time to understand how the various actions work and Lab color in particular. The PPW Panel includes extensive Help files, but they’re not the best place to start. The Help file for Dan’s 2012 Sharpen action alone is 23 pages long.

Unfortunately, there’s a huge gap and a steep learning curve separating the use of the shortcuts and truly understanding how they work. Here are my recommendations (in order) of the resources you might use to learn about channels, Lab color and the rest of these workflow concepts:

  • Mark Lindsay teaches and writes about Lab color and related techniques. Mark has posted some of the best introductory articles, but he hasn’t yet gone very deep into his workflow. His articles include:
  • Check out Lee Varis’  Professional Photshop Toolkit. In addition to Dan’s PPW Panel, Lee’s toolkit includes:
    • Free videos covering Lee’s 10-Channel Workflow and many other topics. At this point you’ll be into swapping channels, using channels for masks and blending modes. You may never make another selection by hand again.
    • You’ll want to get the Channels Power Tool (€20). This is almost mandatory for Lee’s 10-Channel Workflow.
    • The False Profile Panel (free) is another plugin you’ll occasionally find useful once you get this far.
  • Download, install and use the latest Picture Postcard Workflow Panel for Photoshop. This automates most of what you’ve learned so far. Click on the Help button and read all of the associated PDF files. You’ll be busy.
  • Take a break from Dan’s extensive Help files, sit back and watch his videos on Kelby Training. If you’re not already a member, I suggest you sign up for one month (US$24.95) during which you can watch all these courses. It will be some of the best $$ you spend on photography.
    • Start with Introduction to Photoshop Lab Color.
    • Next, watch The Lab Frontier.
    • Work with what you’ve learned from Dan and try the techniques as explained by Mark Lindsay above.
    • Come back to Kelby and watch the courses on the Picture Postcard Workflow Part 1Part 2, and Part 3. These explain the manual processes of the PPW but pre-date the release of the PPW Panel.
  • You now qualify as an Lab color geek. Go directly to Dan Margulis’ Lab color bible, Photoshop LAB Color: The Canyon Conundrum and Other Adventures in the Most Powerful Colorspace. This will keep you really busy for a very long time!
  • For extra credit, now that you know all about channels, take your knowledge back to RGB and explore Tony Kuyper’s treatise on Luminosity Masks. (Note that the first steps in Margulis’ PPW are done in RGB, so Tony’s concepts work well here.)
What’s Next?

You’ve got to be kidding! It will take you months to get through the resources I’ve outlined above. And then you’ll want to go over them again to truly nail down the concepts. In any case, this is the point to which my knowledge of Lab color has progressed as of late November 2012. I’m in the process of my second pass through everything. It’s geeky, but it works for me. I hope it works for you as well.

As you have questions or learn of additional resources, please leave a comment and I’ll use it to update this page.

Updates

  • 11/25/12: Scott Loftesness and I have been collaborating together on this Lab-based workflow stuff for the past few weeks. Each of us has tried one technique or another, then to have the other adopt and improve on it. It’s been a valuable, mostly remote collaboration. Because these techniques can be so confusing at first and the learning curve so steep, I recommend you also find someone with whom you can study/learn with. More than once, Scott and I have needed the other to either explain a technique or at least remind the other what it was we’ve already learned. Scott has just posted an example of his own workflow du jour and it contains some very specific steps. I’m still digesting them myself and will see if I can (a) understand them, and (b) merge them into my own processes.
  • 11/25/12: Since posting the original article only two days ago, I’ve added the free Advanced Local Contrast Enhancer (ALCE) Photoshop plugin by Davide Barranca to my workflow. It’s like Lightroom’s Clarity feature, but on steroids. Make sure to check out the excellent video tutorials by Marco Olivotto.